Vulkan
- is replacing OpenGL
- offers higher performance and more balanced CPU/GPU usage than: OpenGL and Direct3D 11
- comparable to Direct3D 12 and Metal
- managed by Khronos Group
- is derived from and built upon components of AMD’s Mantle API, which was donated by AMD to Khronos with the intent of giving Khronos a foundation on which to begin developing a low-level API that they could standardize across the industry
Subpages
- OpenGL vs Vulkan
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